fixed bar icons and some other stuff
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f7fa13be5b
commit
98a7c8a544
@ -103,6 +103,9 @@ static char *colors[][ColCount] = {
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static const char *const autostart[] = {
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// "st", NULL,
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"arrpc", NULL,
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"swaync", NULL,
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"xrdb", "/home/ganome/.Xresources", NULL,
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NULL /* terminate */
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};
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@ -137,7 +140,7 @@ static const char *scratchpadcmd[] = {"s", "kitty", "--name", "spterm", NULL};
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*/
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static char *tagicons[][NUMTAGS] =
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{
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[DEFAULT_TAGS] = { "", "", "", "", "", "", "", " ", "" },
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[DEFAULT_TAGS] = { "", "", "", "", "", "", "", " ", "" },
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[ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" },
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[ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" },
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};
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@ -172,7 +175,7 @@ static const Rule rules[] = {
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RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1)
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RULE(.wintype = WTYPE "SPLASH", .isfloating = 1)
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RULE(.class = "Gimp", .tags = 1 << 4)
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RULE(.class = "vivaldi-stable", .tags = 1 << 4)
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RULE(.class = "Vivaldi-stable", .tags = 1 << 2)
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RULE(.instance = "spterm", .scratchkey = 's', .isfloating = 1)
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};
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@ -211,10 +214,10 @@ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen win
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static const Layout layouts[] = {
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/* symbol arrange function */
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{ "[\\]", dwindle },
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{ "[]=", tile }, /* first entry is default */
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{ "><>", NULL }, /* no layout function means floating behavior */
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{ "[M]", monocle },
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{ "[\\]", dwindle },
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{ "HHH", grid },
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};
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