diff --git a/config.def.h b/config.def.h index 0cf55b1..aa6603b 100644 --- a/config.def.h +++ b/config.def.h @@ -103,6 +103,9 @@ static char *colors[][ColCount] = { static const char *const autostart[] = { // "st", NULL, + "arrpc", NULL, + "swaync", NULL, + "xrdb", "/home/ganome/.Xresources", NULL, NULL /* terminate */ }; @@ -137,7 +140,7 @@ static const char *scratchpadcmd[] = {"s", "kitty", "--name", "spterm", NULL}; */ static char *tagicons[][NUMTAGS] = { - [DEFAULT_TAGS] = { "", "", "", "", "", "", "", " ", "" }, + [DEFAULT_TAGS] = { "", "", "", "", "", "", "", " ", "" }, [ALTERNATIVE_TAGS] = { "A", "B", "C", "D", "E", "F", "G", "H", "I" }, [ALT_TAGS_DECORATION] = { "<1>", "<2>", "<3>", "<4>", "<5>", "<6>", "<7>", "<8>", "<9>" }, }; @@ -172,7 +175,7 @@ static const Rule rules[] = { RULE(.wintype = WTYPE "TOOLBAR", .isfloating = 1) RULE(.wintype = WTYPE "SPLASH", .isfloating = 1) RULE(.class = "Gimp", .tags = 1 << 4) - RULE(.class = "vivaldi-stable", .tags = 1 << 4) + RULE(.class = "Vivaldi-stable", .tags = 1 << 2) RULE(.instance = "spterm", .scratchkey = 's', .isfloating = 1) }; @@ -211,10 +214,10 @@ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen win static const Layout layouts[] = { /* symbol arrange function */ + { "[\\]", dwindle }, { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, - { "[\\]", dwindle }, { "HHH", grid }, };